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Visual Interaction Networks: Learning a Physics Simulator from Video
Nicholas Watters · Daniel Zoran · Theophane Weber · Peter Battaglia · Razvan Pascanu · Andrea Tacchetti

Tue Dec 05 06:30 PM -- 10:30 PM (PST) @ Pacific Ballroom #123 #None

From just a glance, humans can make rich predictions about the future of a wide range of physical systems. On the other hand, modern approaches from engineering, robotics, and graphics are often restricted to narrow domains or require information about the underlying state. We introduce the Visual Interaction Network, a general-purpose model for learning the dynamics of a physical system from raw visual observations. Our model consists of a perceptual front-end based on convolutional neural networks and a dynamics predictor based on interaction networks. Through joint training, the perceptual front-end learns to parse a dynamic visual scene into a set of factored latent object representations. The dynamics predictor learns to roll these states forward in time by computing their interactions, producing a predicted physical trajectory of arbitrary length. We found that from just six input video frames the Visual Interaction Network can generate accurate future trajectories of hundreds of time steps on a wide range of physical systems. Our model can also be applied to scenes with invisible objects, inferring their future states from their effects on the visible objects, and can implicitly infer the unknown mass of objects. This work opens new opportunities for model-based decision-making and planning from raw sensory observations in complex physical environments.

Author Information

Nick Watters (Google DeepMind)
Daniel Zoran (DeepMind)
Theophane Weber (DeepMind)
Peter Battaglia (DeepMind)
Razvan Pascanu (Google DeepMind)
Andrea Tacchetti (MIT)

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