The Third Neural MMO Challenge: Learning to Specialize in Massively Multiagent Open Worlds

Joseph Suarez · Hanmo Chen · Arbin Chen · Bo Wu · Xiaolong Zhu · enhong liu · JUN HU · Chenghui Yu · Phillip Isola

[ Abstract ]
Thu 8 Dec 1 p.m. PST — 4 p.m. PST


Neural MMO is an open-source environment for agent-based intelligence research featuring large maps with large populations, long time horizons, and open-ended multi-task objectives. We propose a benchmark on this platform wherein participants train and submit agents to accomplish loosely specified goals -- both as individuals and as part of a team. The submitted agents are evaluated against thousands of other such user submitted agents. Participants get started with a publicly available code base for Neural MMO, scripted and learned baseline models, and training/evaluation/visualization packages. Our objective is to foster the design and implementation of algorithms and methods for adapting modern agent-based learning methods (particularly reinforcement learning) to a more general setting not limited to few agents, narrowly defined tasks, or short time horizons. Neural MMO provides a convenient setting for exploring these ideas without the computational inefficiency typically associated with larger environments.